The device is the controller.
One steel sphere. Thin ledges, long drops, and no buttons at all — you steer by tilting your iPhone or iPad, and the sphere answers with real momentum.
Free · No ads · No in-app purchases · iOS & iPadOS 17+
No buttons. The whole game is in your wrists.
How it plays
There is nothing on screen to press. Lean the device forward and the sphere rolls forward, towards you; lean back and it rolls away. Lean too hard, too late, and it simply doesn't stop.
No virtual sticks, no taps, no on-screen controls of any kind. Your hands are the input.
Momentum, friction, weight and collision are simulated, not faked. The sphere behaves the way steel should.
A fixed isometric camera with smooth tracking and look-ahead, framed so you see the danger before you commit to it.
Version 1.1NEW
Leave the Laboratory and the worlds start to blow. Wind pushes the sphere sideways across narrow corridors and open floors, and you have to hold a counter-lean to keep your line. It starts gently in Glacier and builds world by world, until Storm lives up to its name.
A steady push across the path. Readable, fair, and there to be leaned against — never a surprise.
In the later worlds, some winds come and go. Wait for the lull, or commit and fight the swell.
Leaves show which way it blows. They drift in a lull and rush as a gust builds — and you can hear it coming.
100 levels · 9 worlds
Levels start compact and hand-authored, then open into long, winding courses over the void. Ice and conveyors, crumbling floors and rotating platforms, crushers, teleporters and things that patrol — and, beyond the Laboratory, wind.
What it doesn't have
No catch, no second screen asking for money, nothing watching you play.
Made to fit you
AXIS calibrates to however you're holding your device when a level begins, and you can reset that neutral angle at any time from the pause menu — so playing lying down works as well as sitting up.
Tilt sensitivity, motion smoothing and inverted axes, so the sphere responds the way your hands expect.
Colour-blind mode, large text, reduced motion, a left-handed layout and an optional guide arrow.
Separate music and effects volume, either of which can be silenced, and haptics you can switch off.
A level takes a minute. Beating your own time takes considerably longer.
Download on the App Store